RIOT GAMES

League Of Legends

Project

Game Client + Graphics Production + Illustration

Year

2014 – 2021

Roles

Art Direction
UX/UI Design
Production Design
Visual/Graphic Design

SYNOPSIS

In my 7 years at Riot Games, focusing on League of Legends as a UX/UI, Visual, and Production Designer, I've been deeply involved in refining and enhancing one of the world's most beloved games. Working alongside a talented team, I've contributed to evolving the game's aesthetic, functionality and market presence, ensuring that every update resonates with our diverse and passionate player base.

PURPOSE

Focused on enhancing League of Legends’ game client and marketplace through UX/UI, visual and production design, aiming to elevate the player experience with every update and thematic campaigns. 

CONCEPT

Sketches & Guidelines

The initial sketches for the League of Legends game client were meticulously crafted to efficiently delineate guidelines and clarify requirements. These sketches served as a foundational visual tool, offering a clear and tangible representation of the project’s direction. This preliminary step was crucial for ensuring a mutual understanding of the project goals before advancing to the more detailed and resource-intensive high-fidelity designs, thus streamlining the design process and facilitating effective communication.